{"id":1173,"date":"2021-01-01T21:10:27","date_gmt":"2021-01-02T03:10:27","guid":{"rendered":"http:\/\/localhost\/ggndev\/?p=1173"},"modified":"2022-05-13T21:17:12","modified_gmt":"2022-05-14T02:17:12","slug":"cyberpunk-2077s-major-gameplay-flaw-critical-hits","status":"publish","type":"post","link":"https:\/\/ghostgamer.news\/cyberpunk-2077s-major-gameplay-flaw-critical-hits\/","title":{"rendered":"Cyberpunk 2077’s major gameplay flaw: Critical hits"},"content":{"rendered":"\n
If you’ve looked at any character build guides for Cyberpunk 2077 (such as GGN’s ultimate stealth hacker build<\/a>), you’ll typically find one thing in common:<\/p>\n\n\n\n Critical chance and critical damage are always emphasized.<\/p>\n\n\n\n You can own the game early on with just about any combat skill you can think of just by focusing on critical hits. Whether through Reflex\/Cool attribute points, various perks that emphasize critical hits, clothing\/weapon\/cyberware mods, and\/or the Cold Blood tab of Cool, you’ve got a variety of ways to EASILY make every encounter completely without challenge.<\/p>\n\n\n\n Take my hacker build for instance. I have ZERO points in any weapon perks, yet I can absolutely destroy enemies with any weapon in the game. I’ve been able to do this since level 25; My weapon of choice when I just feel like spraying and praying is a smart assault rifle, but really any will do.<\/p>\n\n\n\n To test this, I started swinging a blade.. One that’s a number of levels behind my current as far as power goes. Needless to say, I continued to wreck foes easily.<\/p>\n\n\n\n Of course, I’m playing on normal, but even bumping up the difficulty did little to make me any less OP.<\/p>\n\n\n\n I’ve got 5 in body and 5 in reflexes, and in my 30s I can easily stomp even the most dangerous enemies with any method of combat (aside from throwing knives, but that’s just because it’s ridiculous since it’s a PITA to keep a stock of knives on your person).<\/p>\n\n\n\n Smart weapons make it even easier; I don’t even have to TRY to aim; as long as I’m aiming above my foe, each shot will be a headshot.<\/p>\n\n\n\n I’ve actually decided to hold off on further guide creation just in case critical hits get nerfed in a later update. That’s how overpowered it is (although I have no doubt my stealth hacker build will hold out just fine, given it just means firing off contagion one or two more times).<\/p>\n","protected":false},"excerpt":{"rendered":" If you’ve looked at any character build guides for Cyberpunk 2077 (such as GGN’s ultimate stealth hacker build), you’ll typically find one thing in common: Critical chance and critical damage are always emphasized. You can own the game early on with just about any combat skill you can think of just by focusing on critical …<\/a><\/p>\n","protected":false},"author":1,"featured_media":1174,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[11],"tags":[6,3],"games":[35],"acf":[],"yoast_head":"\n