{"id":120,"date":"2020-08-15T21:26:43","date_gmt":"2020-08-16T02:26:43","guid":{"rendered":"http:\/\/localhost\/ggndev\/?p=120"},"modified":"2022-05-09T18:12:21","modified_gmt":"2022-05-09T23:12:21","slug":"assassins-creed-valhalla-a-return-to-form","status":"publish","type":"post","link":"https:\/\/ghostgamer.news\/assassins-creed-valhalla-a-return-to-form\/","title":{"rendered":"Assassin’s Creed Valhalla: A Return To Form"},"content":{"rendered":"\n
Finally, we’ve got confirmation of at least some stealth gameplay in AC Valhalla.. Hiding in plain site. This mechanic was in previous AC releases, but was non-existent in more modern releases, such as Origins and Odyssey. It was a beautiful, immersive mechanic in the original releases, and I for one am glad to see it coming back!<\/p>WFL, GGN<\/cite><\/blockquote>\n","protected":false},"excerpt":{"rendered":"
Finally, we’ve got confirmation of at least some stealth gameplay in AC Valhalla.. Hiding in plain site. This mechanic was in previous AC releases, but was non-existent in more modern releases, such as Origins and Odyssey. It was a beautiful, immersive mechanic in the original releases, and I for one am glad to see it …<\/a><\/p>\n","protected":false},"author":1,"featured_media":121,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[9],"tags":[5,3],"games":[29],"acf":[],"yoast_head":"\n
Assassin's Creed Valhalla: A Return To Form - Ghost Gamer News<\/title>\n\n\n\n\n\n\n\n\n\n\n\n\t\n\t\n\t\n\n\n\n\n\t\n