{"id":1232,"date":"2021-02-03T20:17:52","date_gmt":"2021-02-04T02:17:52","guid":{"rendered":"http:\/\/localhost\/ggndev\/?p=1232"},"modified":"2023-02-27T16:54:24","modified_gmt":"2023-02-27T22:54:24","slug":"ghost-recon-breakpoint-bullet-drop-charts","status":"publish","type":"post","link":"https:\/\/ghostgamer.news\/ghost-recon-breakpoint-bullet-drop-charts\/","title":{"rendered":"Ghost Recon Breakpoint Bullet Drop Charts"},"content":{"rendered":"\n

Ghost Recon Breakpoint is a fun game for snipers. With the weapons and customization, you’ve got a lot of choices you can make. Sure, you can’t really hit much by yourself outside of around 550-600m due to draw distance restrictions, but the bullet drop and limited zoom optics still creates a fun challenge for snipers.<\/p>\n\n\n\n

This guide covers multiple sniper rifles and DMRs, demonstrating with a handy bullet drop chart (overlaid on corresponding reticles) for the best combinations of rifles, skills, attachments and optics. Feel free to save these images, but don’t forget to bookmark this page! As new combinations come out (through new rifles, new attachments, or new functionality in attachments) this guide will be updated.<\/p>\n\n\n\n

Let’s start with the VC16 reticle.<\/p>\n\n\n

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