{"id":1730,"date":"2021-07-25T18:30:00","date_gmt":"2021-07-25T23:30:00","guid":{"rendered":"http:\/\/localhost\/ggndev\/?p=1730"},"modified":"2021-07-25T18:51:54","modified_gmt":"2021-07-25T23:51:54","slug":"intravenous-review","status":"publish","type":"post","link":"https:\/\/ghostgamer.news\/intravenous-review\/","title":{"rendered":"Intravenous Review"},"content":{"rendered":"\n
I’m going to apologize in advance here, folks. This review is going to contain a lot of reminiscing about the old days of gaming. Days where games were, to quote the youth of today, “hard AF”. Before the phrase “git gud” came about, and when the internet was for the more technically inclined (no AOL CDs were clogging our mailboxes back then).<\/p>\n\n\n\n
When I was a child, I was stuck at home quite a bit. I was sickly (well, I still am, but that’s besides the point), and spent a LOT of time trying to find my own fun.<\/p>\n\n\n\n
Eventually I got my hands on an Atari 2600. Later, a PC and an NES.<\/p>\n\n\n\n
I spent so much time playing games that I got really, REALLY good at some of them. Not to brag, but I figured out a method for beating every single level in Dig Dug (even with my eyes closed), and played for so long in one sitting that the TV started showing weird colors until it (briefly) crapped out.<\/p>\n\n\n\n