{"id":2079,"date":"2021-10-12T06:37:34","date_gmt":"2021-10-12T11:37:34","guid":{"rendered":"http:\/\/localhost\/ggndev\/?p=2079"},"modified":"2022-05-13T21:12:04","modified_gmt":"2022-05-14T02:12:04","slug":"far-cry-6-first-impressions","status":"publish","type":"post","link":"https:\/\/ghostgamer.news\/far-cry-6-first-impressions\/","title":{"rendered":"Far Cry 6 First Impressions"},"content":{"rendered":"\n
Far Cry 6 is a title I begrudgingly picked up to review.<\/p>\n\n\n\n
Not because I didn’t want to play it.. But because Ubisoft has taken pains to alienate fans<\/a> and reduce their efforts<\/a> to create as much sameness as possible in games.<\/p>\n\n\n\n I opted to not preorder, at least. I doubt that’ll be enough, but hey, I run a gaming news site and can write all sorts of fun criticisms like I noted above.<\/p>\n\n\n\n