{"id":2341,"date":"2021-11-20T15:16:25","date_gmt":"2021-11-20T21:16:25","guid":{"rendered":"http:\/\/localhost\/ggndev\/?p=2341"},"modified":"2022-05-13T21:13:18","modified_gmt":"2022-05-14T02:13:18","slug":"hiding-from-the-hordes-dying-light-2-stealth","status":"publish","type":"post","link":"https:\/\/ghostgamer.news\/hiding-from-the-hordes-dying-light-2-stealth\/","title":{"rendered":"Hiding from the Hordes: Dying Light 2 & Stealth"},"content":{"rendered":"\n

Recently I’ve been concerned that we wouldn’t have something new to occupy our time when it comes to stealth in games. While Far Cry 6 was fun<\/a>, the end-game gets pretty boring, leaving you with.. Well.. Not much to do unless you like doing the same things over and over again.<\/p>\n\n\n\n

Then, I learned that Dying Light 2: Stay Human will have fleshed out stealth mechanics.<\/p>\n\n\n\n

That doesn’t mean it’s truly a “stealth” game, but then again, neither is pretty much any AAA developer’s “stealth” games (see: Assassin’s Creed Valhalla, Far Cry 6, and.. Well, anything by Ubisoft).<\/p>\n\n\n\n

From what I’ve seen of gameplay videos by streamers and major industry critics, stealth is a core “choice” mechanic in Dying Light 2. This means that stealth isn’t the sole focus, but it is fleshed out enough to be viable for the bulk of the game as a player choice.<\/p>\n\n\n\n

I’ll admit I never played the original Dying Light: I was already suffering from severe zombie burnout. Left 4 Dead was great the first go-round, and I’ve seen a LOT of zombie films (Fido<\/a> being one of my favorites), but after a while you just get sick of the various ways a shambling horde can be portrayed and killed.<\/p>\n\n\n\n

I ALMOST enjoyed the PC release of Days Gone<\/a>, but I eventually tired of it, too.<\/p>\n\n\n\n

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