{"id":2774,"date":"2022-02-11T17:21:43","date_gmt":"2022-02-11T23:21:43","guid":{"rendered":"http:\/\/localhost\/ggndev\/?p=2774"},"modified":"2022-05-13T21:13:18","modified_gmt":"2022-05-14T02:13:18","slug":"dying-light-2-stay-human-review","status":"publish","type":"post","link":"https:\/\/ghostgamer.news\/dying-light-2-stay-human-review\/","title":{"rendered":"Dying Light 2: Stay Human Review"},"content":{"rendered":"\n
I was excited for Dying Light 2. The parkour and stealth made me think of classic Assassin\u2019s Creed, and the world itself made me imagine Cyberpunk 2077 (or, at least, what Cyberpunk 2077 should\u2019ve been). People who got to play the game early and showcase game play affirmed my thoughts overall. I felt secure in the idea that Dying Light 2 was going to be a cornerstone game for Ghost Gamer News in 2022.<\/p>\n\n\n\n
Unfortunately, I was wrong.<\/p>\n\n\n\n