{"id":295,"date":"2020-08-27T16:42:23","date_gmt":"2020-08-27T21:42:23","guid":{"rendered":"http:\/\/localhost\/ggndev\/?p=295"},"modified":"2020-08-27T20:15:17","modified_gmt":"2020-08-28T01:15:17","slug":"wonhon-a-vengeful-spirit-brings-a-new-twist-on-stealth","status":"publish","type":"post","link":"https:\/\/ghostgamer.news\/wonhon-a-vengeful-spirit-brings-a-new-twist-on-stealth\/","title":{"rendered":"Wonhon: A Vengeful Spirit Brings A New Twist on Stealth"},"content":{"rendered":"\n
Stealth gameplay tends to follow common tropes, such as hiding in tall grass, shadows, and stabbing your foes in the back (or shooting them from afar). Wonhon: A Vengeful Spirit’s unique stealth mechanics add another feature that, while not new, is an pivotal and powerful mechanic in stealth gameplay.<\/p>\n\n\n\n
As I mentioned, possession mechanics aren’t new; Dishonored, another stealth title, has something similar. In this case, however, I think it is more along the lines of playing as an adorable little squishy Cherub in Messiah<\/a>. With Wonhon, you’re not going to do much without taking over a host body, and you’re much more vulnerable by design.<\/p>\n\n\n\n This isn’t a traditional RPG game with levels and skills; you’re squishy, and your enemies aren’t. You’ll always be at a disadvantage, and death (again) is always looming.<\/p>\n\n\n\n The story, according to the Steam listing, is as follows: <\/p>\n\n\n\n Wonhon: A Vengeful Spirit<\/strong> is a paranormal stealth action game about revenge and its price. The game takes place in the alternative history of Korea in the 1920s. The main character is a Korean girl who was killed along with her family during the attack on the village. She meets Jeoseung Saja, the God of Death, and makes a deal with him. He gives the heroine a paranormal ability to turn into a ghost and possess living creatures.<\/p><\/blockquote>\n\n\n\n So, maybe a little Dishonored, then, in that you’ve gained your powers from a mystical source, but that is where the similarities end.<\/p>\n\n\n\n This is definitely one to keep an eye on if you’re looking for something new in the stealth gameplay world that actually seems challenging. Check it out on Steam<\/a>, and keep checking back here for updates!<\/p>\n","protected":false},"excerpt":{"rendered":" Stealth gameplay tends to follow common tropes, such as hiding in tall grass, shadows, and stabbing your foes in the back (or shooting them from afar). Wonhon: A Vengeful Spirit’s unique stealth mechanics add another feature that, while not new, is an pivotal and powerful mechanic in stealth gameplay. As I mentioned, possession mechanics aren’t …<\/a><\/p>\n","protected":false},"author":1,"featured_media":298,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[9],"tags":[7,3],"games":[],"acf":[],"yoast_head":"\n<\/a>