{"id":3035,"date":"2022-04-06T18:25:55","date_gmt":"2022-04-06T23:25:55","guid":{"rendered":"http:\/\/localhost\/ggndev\/?p=3035"},"modified":"2022-05-13T06:39:57","modified_gmt":"2022-05-13T11:39:57","slug":"sniper-elite-5s-weapon-customization-details-shared","status":"publish","type":"post","link":"https:\/\/ghostgamer.news\/sniper-elite-5s-weapon-customization-details-shared\/","title":{"rendered":"Sniper Elite 5’s weapon customization details shared"},"content":{"rendered":"\n
Lawrence Barnett, Senior Designer at Rebellion posted a dev diary over at the Sniper Elite subreddit today detailing the weapon customization system<\/a>. I’m going to break down a little bit here on that with some general thoughts.<\/p>\n\n\n\n The two major changes we’ve been clued in on with Sniper Elite 5 is the invasion system (something not entirely unlike Elden Ring or Dark Souls) and the weapon customization system. Sniper Elite 4 had limited customization in the form up upgrades you could earn by using the weapons in certain ways, as well as cosmetic changes, and choosing your own reticle.<\/p>\n\n\n\n Sniper Elite 5, on the other hand, takes weapon customization much further.<\/p>\n\n\n\n