{"id":3808,"date":"2022-06-12T18:43:05","date_gmt":"2022-06-12T23:43:05","guid":{"rendered":"https:\/\/ghostgamer.news\/?p=3808"},"modified":"2023-06-11T18:05:32","modified_gmt":"2023-06-11T23:05:32","slug":"starfield-seems-to-have-no-reasonable-stealth-mechanic","status":"publish","type":"post","link":"https:\/\/ghostgamer.news\/starfield-seems-to-have-no-reasonable-stealth-mechanic\/","title":{"rendered":"Starfield seems to have no (reasonable) stealth mechanic"},"content":{"rendered":"\n

UPDATE: <\/strong>the new deep-dive video<\/a> shows that Starfield does indeed have legit stealth (including pickpocketing: No word yet if you can reverse-pickpocket grenades, though). I will leave this article as it was originally published, however, and will do a more detailed post about what’s contained later.<\/em><\/p>\n\n\n\n

I actually wasn’t sure if I was going to write this or not, because, well.. I don’t know whether I care if Starfield has stealth or not.<\/p>\n\n\n\n

In case you’ve been hiding under a rock today (or were unlocking the last weapons\/workbenches in Sniper Elite 5, like me), Starfield finally revealed some gameplay today. I’ve got the video here, but skip past it if you just want my thoughts.<\/p>\n\n\n\n

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