{"id":4593,"date":"2022-07-30T09:08:11","date_gmt":"2022-07-30T14:08:11","guid":{"rendered":"https:\/\/ghostgamer.news\/?p=4593"},"modified":"2022-07-30T09:09:46","modified_gmt":"2022-07-30T14:09:46","slug":"sniper-elite-5-landing-force-dlc-is-it-worth-it","status":"publish","type":"post","link":"https:\/\/ghostgamer.news\/sniper-elite-5-landing-force-dlc-is-it-worth-it\/","title":{"rendered":"Sniper Elite 5 Landing Force DLC: Is it worth it?"},"content":{"rendered":"\n

In the era of DLC content, you\u2019ve got two goals when you release a game that will have DLC: Does the base game provide enough value to be considered \u201ccomplete\u201d, and does the DLC offer enough additional value to be worth spending money on?<\/p>\n\n\n\n

Let\u2019s break down Sniper Elite 5\u2019s Landing Force DLC to see if it really is worth the $15 price tag (as of publication).<\/p>\n\n\n\n

Sniper Elite 5 Landing Force: The Mission<\/h2>\n\n\n\n

The meat of the Landing Force DLC is the mission by the same name. The mission has you infiltrating yet another Nazi-occupied location, and this one is inspired by the film \u201cThe Guns of Navarone\u201d.. Although you could also say it\u2019s inspired by the track record of the previous missions within the game.<\/p>\n\n\n\n

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Being stealthy and engaging on your terms is the name of the game here.<\/figcaption><\/figure>\n\n\n\n

That\u2019s not necessarily a bad thing: The formula used in prior missions works well. This one is much more focused on stealth, infiltration and closer-quarters engagements. There are some targets to be engaged at longer ranges, but I found myself taking down enemies via CQB attacks more often than not.<\/p>\n\n\n\n

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There’s a fair amount of vertical movement here to give the map a little more volume, but.. “Eh”.<\/figcaption><\/figure>\n\n\n\n

Length-wise, this mission is about on-par with the others (if not a little shorter), taking under 2 hours to complete at a 100% level if you\u2019re efficient.<\/p>\n\n\n\n

It\u2019s a fun map, certainly, but it doesn\u2019t quite have the impact of Spy Academy, Secret Weapons, or Rubble and Ruins. It\u2019s much more linear-feeling in general, and while you can take your objectives in whatever order you choose, you won\u2019t be able to take many paths around the map itself.<\/p>\n\n\n\n

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Flow of the map is pretty basic overall<\/figcaption><\/figure>\n\n\n\n

I DO think it would make a more interesting invasion map due to the closer quarters you typically engage in.<\/p>\n\n\n\n

That\u2019s only one part of the DLC, however, so let\u2019s get into part two.<\/p>\n\n\n\n

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