{"id":538,"date":"2020-09-07T08:07:38","date_gmt":"2020-09-07T13:07:38","guid":{"rendered":"http:\/\/localhost\/ggndev\/?p=538"},"modified":"2020-09-09T13:36:30","modified_gmt":"2020-09-09T18:36:30","slug":"early-evaluation-gray-zone-early-access-review","status":"publish","type":"post","link":"https:\/\/ghostgamer.news\/early-evaluation-gray-zone-early-access-review\/","title":{"rendered":"Early Evaluation: Gray Zone Early Access Review"},"content":{"rendered":"\n
Disclaimer: This reviews the early access version of Gray Zone. A later review of the final release will come once it is out of early access.<\/em><\/p>\n\n\n\n With Wasteland 3 now out, many gamers who are fans of tactical gameplay are having a blast and investing hours upon hours in strategy, planning their shots and listening to brilliant quips in the dialog.<\/p>\n\n\n\n When I got a free copy of Gray Zone to review, I was anxious to give it a look and see how a smaller team can compete with such established fare.<\/p>\n\n\n\n Gray Zone has your standard post-apocalyptic affair, and honestly, it just didn’t capture me. There was the standard “get out of here, take this special object and protect it at all costs” plot line, and then you’re teleported (a la something akin to Stargate) to a new area with mutants and crotchety assholes.<\/p>\n\n\n\n Really, the plot is thin and not exactly award winning. In fact, the dialog is.. well.. Cringeworthy at best.<\/p>\n\n\n\nThe plot of Gray Zone<\/h2>\n\n\n\n