{"id":5420,"date":"2022-09-20T19:48:24","date_gmt":"2022-09-21T00:48:24","guid":{"rendered":"https:\/\/ghostgamer.news\/?p=5420"},"modified":"2022-09-20T19:48:27","modified_gmt":"2022-09-21T00:48:27","slug":"revisiting-history-with-the-xiii-remake-first-impressions","status":"publish","type":"post","link":"https:\/\/ghostgamer.news\/revisiting-history-with-the-xiii-remake-first-impressions\/","title":{"rendered":"Revisiting history with the XIII remake: First impressions"},"content":{"rendered":"\n
I wish I could say I had fond memories of the original XIII, but honestly.. I never got to play more than a brief portion of a demo when it came out. I just didn’t have a machine with enough beef to play it: The post-processing to create a simple comic-book style visual also required a little more than what I could summon in my gaming rig at the time.<\/p>\n\n\n\n