{"id":5520,"date":"2022-09-27T06:07:49","date_gmt":"2022-09-27T11:07:49","guid":{"rendered":"https:\/\/ghostgamer.news\/?p=5520"},"modified":"2022-09-27T14:38:43","modified_gmt":"2022-09-27T19:38:43","slug":"the-road-to-vostok-public-demo-impressions","status":"publish","type":"post","link":"https:\/\/ghostgamer.news\/the-road-to-vostok-public-demo-impressions\/","title":{"rendered":"The Road to Vostok Public Demo Impressions"},"content":{"rendered":"\n
So, Road to Vostok is an interesting game based on the public demo that was released yesterday.<\/p>\n\n\n\n
A cross between Escape from Tarkov and STALKER, you get a taste of the gameplay in the first public demo, and I have to say.. If this is what the game looks and plays like this early on, we’re in for something well worth your time.<\/p>\n\n\n\n
It’s challenging; The only HUD you have is what you see in the upper-left; no ammo counters, no enemy markers, nothing.. And spotting enemies can be a challenge.<\/p>\n\n\n\n