{"id":6031,"date":"2022-11-20T17:58:23","date_gmt":"2022-11-20T23:58:23","guid":{"rendered":"https:\/\/ghostgamer.news\/?p=6031"},"modified":"2022-11-21T06:28:52","modified_gmt":"2022-11-21T12:28:52","slug":"is-generation-zero-worth-playing-in-2023","status":"publish","type":"post","link":"https:\/\/ghostgamer.news\/is-generation-zero-worth-playing-in-2023\/","title":{"rendered":"Is Generation Zero Worth Playing in 2023?"},"content":{"rendered":"\n

When Generation Zero came out, it had a rocky launch according to many gamers. Bugs were prolific, the gameplay occasionally frustrating, and.. Wait, am I talking about Ghost Recon Breakpoint, which came out the same year?<\/p>\n\n\n\n

No, we really are talking about Generation Zero, or, as I like to call it.. \u201cGhost Recon Breakpoint: Oops, all drones!\u201d<\/p>\n\n\n\n

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Yeah, there are a lot of drones here to deal with.<\/figcaption><\/figure>\n\n\n\n

Let\u2019s get into the review and decide if Generation Zero is worth playing in 2023.<\/p>\n\n\n\n

What is Generation Zero like now?<\/h2>\n\n\n\n

I never played Generation Zero until a few weeks ago.. I just never had the time when it first came out, and I kept putting it off.<\/p>\n\n\n\n

It turns out it\u2019s a good thing I waited until now to play; the game has been polished significantly over the years, patching numerous bugs and expanding the gameplay with multiple DLC that add a lot of life to the game.<\/p>\n\n\n\n

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The game is as dense, if not more so, than this lovely forest.<\/figcaption><\/figure>\n\n\n\n

In fact, there is so much to do that I feel like I\u2019ve barely scratched the surface after about 35 hours of gameplay.. Which in many ways is a good thing.<\/p>\n\n\n\n

Assassin\u2019s Creed Valhalla has a lot of \u201cugh\u201d length to it: Traveling, repetitive actions, and more all make the game feel longer than it should be.<\/p>\n\n\n\n

Generation Zero – while it does have \u201cgrindy\u201d tasks – feels much more interesting and unique as you go. In fact, those grindy tasks are all fairly optional. You can just do whatever you like, and in fact, that\u2019s absolutely what you should do after leaving the archipelago (which counts as the \u201ctutorial region\u201d).<\/p>\n\n\n\n

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Quintessential 80s room right here man<\/figcaption><\/figure>\n\n\n\n

You are a young adult back home in Sweden in the late 1980s after vacation, and have found the country went to shit while you were away. You will collect guns, ammo, tools and more in order to survive and figure out what happened, fighting robots and dressing like an 80s movie extra at the same time.<\/p>\n\n\n\n

Sometimes, however, it\u2019s better to avoid a fight, which leads us into the usual discussion GGN readership cares about: The stealth.<\/p>\n\n\n\n

What is the stealth like in Generation Zero?<\/h2>\n\n\n\n

Here\u2019s one big reason I\u2019m kicking myself hard for not paying attention to this game sooner: The stealth is fantastic.<\/p>\n\n\n\n

It\u2019s no Splinter Cell or MGSV, but it\u2019s got a fair amount of extra detail compared to more traditional stealth games.. And no designated tall grass to hide in.<\/p>\n\n\n\n

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Slow-crawling past some big-ass drones<\/figcaption><\/figure>\n\n\n\n

Stealth is all about managing your noise and general visibility, which is modeled exceptionally well here. While that sounds fairly basic, things like line-of-sight with brush and range of noise are all just slightly more detailed than you\u2019d expect.. And I\u2019m STILL trying to break it all down so I can put together a detailed guide for you all.<\/p>\n\n\n\n

Weapons create noise, and it\u2019s fairly significant, too. While suppressors (depending on the quality) do have a bit of a magical aspect to how much they reduce noise, it\u2019s at least plausible this time since you\u2019re fighting bots with different levels of perception as opposed to human-modeled foes.. And unsuppressed weapons? Well, they are REALLY well modeled here. A 50 BMG cartridge has a seriously nice boom that makes me feel like I forgot to wear my ear protection at the range.<\/p>\n\n\n\n

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Sneaking up close to EMP a rival to kick off an engagement<\/figcaption><\/figure>\n\n\n\n

Sound design in general here is spectacular overall, too; the world is immersive and sound plays a major part of that.<\/p>\n\n\n\n

There are other interesting aspects to stealth, too.. Escaping combat earns you XP, bikes give you a stealthy way to travel (while a bit arm-wavy, it is appreciated), and distraction tools do a lot to give you options as to how you play, whether you\u2019re solo or with friends.<\/p>\n\n\n\n

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Stealthy bikes are pretty damned useful and magical<\/figcaption><\/figure>\n\n\n\n

Let\u2019s talk about the weapons and combat next.<\/p>\n\n\n\n

How are the weapon and combat system modeled in Generation Zero?<\/h2>\n\n\n\n

I had heard that Generation Zero included detailed ballistic mechanics, but let me dispel that myth for you right now: It doesn\u2019t.<\/p>\n\n\n\n

I\u2019ve engaged targets at 300 and 400 meters and saw no bullet drop from 7.62 rounds out of the semi-auto rifle options, which just isn\u2019t real.<\/p>\n\n\n\n

Also, as an aside: 300 meters in Generation Zero is accurately modeled unlike in Ghost Recon Breakpoint. 300 meters in this game feels like a significant distance.<\/p>\n\n\n\n

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Still better than some of the cheap Chinese rebranded optics I’ve used in real life<\/figcaption><\/figure>\n\n\n\n

With that out of the way, I will say overall the weapon systems feel good despite this. The attachment system is good, and the quality mechanic is just fantastic as part of a survival game. A 1-star scope will have dirt, grit, and cracks, while a 4 or 5 star optic looks fantastic.<\/p>\n\n\n\n

Combat itself in the early game is rocky; you\u2019re basically just spraying rounds and hoping to hit something vital. As you progress, though, you learn the weak spots of some of the more common enemies, and are able to surgically eliminate some foes with one or two shots.<\/p>\n\n\n\n

The bigger foes, however, are going to take a lot of rounds and higher quality weapons and ammo.. Especially the rivals.<\/p>\n\n\n\n

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A rival isn’t a rival without a dramatic pose<\/figcaption><\/figure>\n\n\n\n

Rivals is a mechanic that causes special versions of enemies to sprout up and become more powerful the more enemies you eliminate in a region. These rivals have unique names and can take a lot more punishment than standard foes, but they also drop extra special loot that you\u2019ll definitely want to pursue later in the game.<\/p>\n\n\n\n

Big foes in general tend to require a little more strategy than shooting; while you can certainly find a good spot to engage from and just spray rounds at them hitting their weak spots, you\u2019re almost always going to be better off starting out by luring them into traps, utilizing special items like flares and EMPs, and in general try to be smart with these engagements so you don\u2019t just waste all your ammo, especially when playing solo.<\/p>\n\n\n\n

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Be smart and wear your seat belt, and also plan your engagements when solo<\/figcaption><\/figure>\n\n\n\n

Let\u2019s talk about that, shall we?<\/p>\n\n\n\n

Is Generation Zero worth playing solo?<\/h2>\n\n\n\n

Generation Zero is designed as a coop game, but it is absolutely worth playing solo. I myself am getting up there in years, so my twitch reflexes are pretty minimal, but even I can handle a lot of these engagements all on my own.. Even when they hit the fan.<\/p>\n\n\n\n

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Dying alone isn’t really a big deal in this game<\/figcaption><\/figure>\n\n\n\n

I\u2019ve only died once in this game (as in I didn\u2019t use adrenaline to revive myself), and that was as much by choice just because I was in an engagement that I wasn\u2019t going to be able to get away from easily.<\/p>\n\n\n\n

Death has little to no penalty; if you die, you just select where you want to respawn. Want to make sure you respawn closer to where you died? Be sure to drop a portable radio beforehand to act as a spawn point.<\/p>\n\n\n\n

The bigger engagements with multiple hunters (a standard enemy and the lowest-tier one that can become a Rival) can be unwieldy, but be smart with cover and you\u2019ll be fine.<\/p>\n\n\n\n

I\u2019ve even handled combat against 2 tanks with multiple hunters and came out from them admittedly low on ammo, but still alive.. And boy, was it a fun challenge!<\/p>\n\n\n\n

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