{"id":700,"date":"2020-09-24T03:48:52","date_gmt":"2020-09-24T08:48:52","guid":{"rendered":"http:\/\/localhost\/ggndev\/?p=700"},"modified":"2020-09-24T03:49:57","modified_gmt":"2020-09-24T08:49:57","slug":"metal-gear-solid-early-games-to-potentially-get-re-released-on-pc","status":"publish","type":"post","link":"https:\/\/ghostgamer.news\/metal-gear-solid-early-games-to-potentially-get-re-released-on-pc\/","title":{"rendered":"Metal Gear Solid early games to potentially get re-released on PC"},"content":{"rendered":"\n
Though we may be stuck with the next (and possibly last, given Ubisoft’s seeming lack of interest in approach the IP with any sort of reverence) Splinter Cell game being a VR-exclusive<\/a>, that doesn’t mean the competition doesn’t have alternative ideas.<\/p>\n\n\n\n The Metal Gear series has been a strong alternative to Splinter Cell; in this case, we’re not going to see a real “new” Metal Gear Solid featuring the box-hiding Snake, but potentially a re-release on PC. Rock Paper Shotgun has some insights into it<\/a>, but I’ll summarize here.<\/p>\n\n\n\n Basically, Taiwanese equivalent of ESRB ratings have been filed for PC-versions Metal Gear, Metal Gear Solid and Metal Gear Solid 2: Substance among others. While that’s not necessarily an indicator of a PC re-release, it is a strong indicator that something is coming down the pipeline.<\/p>\n\n\n\n The original Metal Gear was never on PC, just FYI, so non-console gamers may finally get a taste.<\/p>\n\n\n\n I personally never got into the Metal Gear series until much later; I played the first one a bit as a rental as a kid, and had only watched my college buddies play the MGS games (being too invested in all sorts of other shenanigans and games to even ask to give it a whirl on their consoles). Still, while waiting for Ghost Recon Breakpoint to come out, I had finally picked up Metal Gear Solid V, and realized just how good the stealth gameplay was, although the story is a bit too otherworldly for me, and I was on the fence about the campiness of it (I mean really, the whole walking around with a box and hiding in it is a bit absurd, but it does play well to the overall intentional absurdity of the story). Still, I put a solid number of hours sneaking around and capturing enemies for my base, listening for the iconic stinger of being detected while I crawled through enemy territory (that stinger is as relevant to MGS fans as the “Bweeee” sound of Sam’s NVGs in Splinter Cell).<\/p>\n\n\n\n If you’re a Splinter Cell fan and need something to help ease the pain, definitely give MGS V a try for now, and we’ll keep our eyes open to see if we’ll get either a straight re-release for PC on the earlier titles, or even perhaps a remaster (here’s hoping for a strong remaster for those of us who crave strong visuals).<\/p>\n","protected":false},"excerpt":{"rendered":" Though we may be stuck with the next (and possibly last, given Ubisoft’s seeming lack of interest in approach the IP with any sort of reverence) Splinter Cell game being a VR-exclusive, that doesn’t mean the competition doesn’t have alternative ideas. The Metal Gear series has been a strong alternative to Splinter Cell; in this …<\/a><\/p>\n","protected":false},"author":1,"featured_media":701,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[9],"tags":[7,3],"games":[],"acf":[],"yoast_head":"\n