{"id":7300,"date":"2023-03-30T06:52:21","date_gmt":"2023-03-30T11:52:21","guid":{"rendered":"https:\/\/ghostgamer.news\/?p=7300"},"modified":"2023-03-30T19:03:41","modified_gmt":"2023-03-31T00:03:41","slug":"the-last-of-us-part-1-on-pc-has-a-real-ctd-problem","status":"publish","type":"post","link":"https:\/\/ghostgamer.news\/the-last-of-us-part-1-on-pc-has-a-real-ctd-problem\/","title":{"rendered":"The Last of Us Part 1 on PC has a real CTD problem"},"content":{"rendered":"\n
*UPDATE*<\/strong> The latest 1.0.1.6 patch manages to make the game stop crashing for me, and I have now actually made some progress in the game; others still have issues, so keep this in mind before you buy!<\/em><\/p>\n\n\n\n Stability in games is important: Folks want to actually play a game in a seamless fashion.<\/p>\n\n\n\n When a game constantly crashes to desktop and you lose your progress, the game isn’t all that fun.. Especially when you spent over an hour just getting shaders to build.<\/p>\n\n\n\n That’s my scenario right now, even after a hotfix.<\/p>\n\n\n\n I have about 30 minutes of playtime left before I need to decide if I’m going to refund The Last of Us Part 1 on PC; Steam purchasers have a 2 hour gameplay window to request a refund with no questions asked.<\/p>\n\n\n\n I have no word on whether Steam will extend that window given how much time TLOU wastes on shader builds<\/a> before you can actually PLAY the game, but for now I’m erring on the side of caution.<\/p>\n\n\n\n I can’t even get through the early portion of the prologue; My game crashes shortly after leaving the house consistently, even after attempting multiple fixes.<\/p>\n\n\n\n If the next patch or two doesn’t provide a clear path to solving the CTD issue for me, I’ll most likely be requesting a refund, and you won’t see a review of the game here.<\/p>\n\n\n\n I don’t typically get review copies of games unless they are a smaller indie in my niche; GGN isn’t popular enough for major publishers to bother sending a review copy (perfectly understandable), so I pay for games out of my own pocket.. And ad revenue isn’t THAT good (it mostly covers the hosting costs for all my websites, which I’m fine with).<\/p>\n\n\n\n Here’s hoping things improve soon for both myself and the other gamers anxiously waiting to play the game.<\/p>\n","protected":false},"excerpt":{"rendered":" *UPDATE* The latest 1.0.1.6 patch manages to make the game stop crashing for me, and I have now actually made some progress in the game; others still have issues, so keep this in mind before you buy! Stability in games is important: Folks want to actually play a game in a seamless fashion. When a …<\/a><\/p>\n","protected":false},"author":1,"featured_media":7301,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[9],"tags":[7,3],"games":[76],"acf":[],"yoast_head":"\n