{"id":7566,"date":"2023-06-09T17:43:35","date_gmt":"2023-06-09T22:43:35","guid":{"rendered":"https:\/\/ghostgamer.news\/?p=7566"},"modified":"2023-06-09T17:43:38","modified_gmt":"2023-06-09T22:43:38","slug":"ac-mirages-first-dev-diary-is-out","status":"publish","type":"post","link":"https:\/\/ghostgamer.news\/ac-mirages-first-dev-diary-is-out\/","title":{"rendered":"AC Mirage’s First Dev Diary is out"},"content":{"rendered":"\n

I’ll keep my own discourse to a minimum, but I do have some thoughts to share after you watch the video, which gives a more high-level overview of Assassin Creed: Mirage’s parkour, stealth and assassination systems.<\/p>\n\n\n\n

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