{"id":8329,"date":"2023-12-25T17:04:33","date_gmt":"2023-12-25T23:04:33","guid":{"rendered":"https:\/\/ghostgamer.news\/?p=8329"},"modified":"2024-01-03T05:57:47","modified_gmt":"2024-01-03T11:57:47","slug":"happy-solstice-heres-what-ive-been-playing","status":"publish","type":"post","link":"https:\/\/ghostgamer.news\/happy-solstice-heres-what-ive-been-playing\/","title":{"rendered":"Happy Solstice. Here’s what I’ve been playing."},"content":{"rendered":"\n
Christmas\/Winter Solstice\/A Day Off From Work – or whatever else you choose to call it\/celebrate – is almost over, and I decided to actually put something up just so Google knows I’m not dead yet.<\/p>\n\n\n\n
For my holiday vacation I’ve been enjoying 2 games: SurrounDead (again, of course<\/a>), and Star Wars Jedi: Survivor.<\/p>\n\n\n\n SurrounDead is great, and keeps getting better (and harder!), but I wanted something new. Something that I wouldn’t normally cover. Something where I wasn’t going to need to take notes, pull screenshots, and could actually use other folks’ guide content for once.<\/p>\n\n\n\n Jedi: Survivor is definitely that.<\/p>\n\n\n\n The game isn’t perfect; For $70 while having been released in April, you’d think the performance issues and crashes noted by reviewers at launch would be fixed, but.. Not really. I encountered a number of pain points that other reviewers noted were in their early review copies, which is just sad.<\/p>\n\n\n\n Still, it’s playable, and I managed to snag it cheap on the Epic store (half off + an extra discount). Overall, it’s been fun, and I’ve nearly beat the main story, and have also done plenty of exploring.<\/p>\n\n\n\n I liked Fallen Order (the predecessor), but Jedi: Survivor’s difficulty settings are what sold me on it. I’ve got the difficulty turned down just above Story mode, and it’s juuust right for me to feel a slight amount of tension, but no real hard frustration during a period of time where I want to relax. Plus, during winter my arthritis tends to be much worse, making my reflexes much slower than they already are.<\/p>\n\n\n\n I’m even debating giving NG+ a try, but I’m not quite sold on the idea of giving up all the cool little extras you learn along the way (the air dash, hook, electro-bolt, etc); In Ghost of Tsushima you got to keep the grappling hook in NG+, so why can’t I in Jedi: Survivor?<\/p>\n\n\n\n Who knows. Maybe if I finish the game early I’ll go back to Fallen Order and try to actually progress further in that.<\/p>\n\n\n\n Either way, I’m still on vacation, folks, so go out and play some games yourself.<\/p>\n","protected":false},"excerpt":{"rendered":" Christmas\/Winter Solstice\/A Day Off From Work – or whatever else you choose to call it\/celebrate – is almost over, and I decided to actually put something up just so Google knows I’m not dead yet. For my holiday vacation I’ve been enjoying 2 games: SurrounDead (again, of course), and Star Wars Jedi: Survivor. SurrounDead is …<\/a><\/p>\n","protected":false},"author":1,"featured_media":8330,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[1],"tags":[],"games":[],"acf":[],"yoast_head":"\n