{"id":949,"date":"2020-11-02T07:45:35","date_gmt":"2020-11-02T13:45:35","guid":{"rendered":"http:\/\/localhost\/ggndev\/?p=949"},"modified":"2022-05-13T21:11:07","modified_gmt":"2022-05-14T02:11:07","slug":"watch-dogs-legion-review","status":"publish","type":"post","link":"https:\/\/ghostgamer.news\/watch-dogs-legion-review\/","title":{"rendered":"Watch Dogs: Legion Review"},"content":{"rendered":"\n
I have to admit.. I never got into the first 2 Watch Dogs games.<\/p>\n\n\n\n
They felt like a GTA clone with some clever mechanics. The second was better, but the story just never captured me.<\/p>\n\n\n\n
Watch Dogs: Legion, however, has grabbed me with it’s stealth & hacking mechanics along with the unique character system that, spoiler alert: works VERY well.<\/p>\n\n\n\n
Everybody and their mother will be talking about the every-NPC-is-a-PC mechanic, however, so let’s talk about what we love here at GGN: the stealth mechanics of Watch Dogs: Legion.<\/p>\n\n\n\n
Let me say this: If you’re looking for the next Splinter Cell or Assassin’s Creed, you’re going to be disappointed. Watch Dogs: Legion takes an almost Hitman-style approach to stealth, where you essentially can hide in plain site in many cases.<\/p>\n\n\n\n
Recruit a security guard, rock the uniform, and be able to walk around unmolested. Recruit a construction worker and fly around on a construction drone (not that you need to actually recruit the construction worker for that, but it can get you into construction areas without people looking twice).<\/p>\n\n\n\n