With the typical delay of releases, there aren’t many new games coming over the next couple of months. It gets even more challenging when you’re relegated to a really specific set of niches.
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Sniper games are far and few in between, so when a Google alert came up for a new sniper game by a studio making their first foray into FPSes, I was.. curious. Sure, the press releases that came into my Google alerts feed seemed like those iffy gray-hat SEO tactics, but.. I wanted a new sniper game.
Then I played it.
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Then I laughed my ass off.
I put a whopping 20 minutes into the game before I decided.. Yeah, that’s enough.
NERO the Sniper is.. Well, it’s a ripoff of mechanics from countless other stealth and sniper games, and it is exceptionally poorly done, even for early access.
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The hiding in tall grass stealth? You’ve got to be in a VERY specific spot to actually hide.
The graphics? Oh man, so awful.. And it appears that all the characters have very short legs.
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The weapon mechanics? Laughable.
The “choose how to do it” system? Yeah, not really.
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It was just no fun. Riddled with bugs, including bullets not actually hitting, the aforementioned tall grass issue, and more.
The hilarious part, though?
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It’s got “Very Positive” reviews on Steam. Look for yourself.
This game has the quality of those churn & burn studio games that just try to capitalize on current trends. While this is more common in mobile gaming, it’s obviously not limited to that field.
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When I say the worst game I have ever played, I’m saying something: I played the original E.T. game on Atari (yes, I’m that old). I had more fun there than I did with NERO The Sniper.
Even being early access, it’s.. Laughably bad. So, so bad, even at the $19.99 purchase price.
After 3 years in development, you’d expect something a little less.. jank.